◾Fonts
Information related to modifying fonts.
◾ Location
lua\modules\identix\core\cl_fonts.lua
◾ Parameters
str prefix prefix added to front of id_name string
str id_name name used to call font entry
str font name of font used
int size size for font
int weight
font weight ( 100, 200, 300, 400, 500, 600, 700, 800
)
bool shadow add shadow casting to the font
bool extended allow font to display glyphs outside Latin-1 range. unicode code points above 0xFFFF are not supported.
bool symbol enables the use of symbolic fonts such as Webdings
◾ Structure
Each font has the following structure:
◾ Saving Changes
After editing a font; you must execute the console command identix.fonts.reload
◾ Notes
The only values you should modify are the font name, size, weight, and shadow.
If you wish to use a custom font that is not included with Garry's Mod; you must provide that font in a Steam Workshop collection for your server; or sync it to players using FastDL. This documentation does not include instructions on doing that; as it's outside the scope of what the purpose of this documentation is for.
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